Episode 29 – ShaderVision with Clement Boissiere

Clement Boissiere worked at Apple on the team that created the Apple Vision Pro and went on to work at Meta then TikTok. He is now running his own studio entitled Subjective Experience Studio. In this episode, we dive into his background at those bigger companies and discuss at length ShaderVision. ShaderVision is a real-time GPU shader editor for Spatial Computing, a live-coding tool for immersive prototyping and creative coding. … More Episode 29 – ShaderVision with Clement Boissiere

Episode 23 – Contextual Computing with David Sparks

David Sparks is the co-host of Mac Power Users, Focused, and the Automators Podcast. You can also find his Field Guides and work at MacSparky.com. In this episode we discuss his thoughts on the Apple Vision Pro, how he is using visionOS, what he loves most about visionOS 2, and he shares some tips for those coming back to the Mac. … More Episode 23 – Contextual Computing with David Sparks

Episode 22 – Project Graveyard, Looming Deadlines, and Canvatorium with Joseph Simpson

Joseph Simpson is a developer and VR enthusiast. In this episode, we discuss his extensive experiences with VR headsets and his current visionOS projects including Project Graveyard and Looming Deadlines. … More Episode 22 – Project Graveyard, Looming Deadlines, and Canvatorium with Joseph Simpson

Episode 21 – Spatial Computing with Devon Dundee

Devon Dundee is a church creative media director, blogger, podcaster, techie, and new dad. He is the co-host of the Magic Rays of Light Podcast and works for MacStories. Devon is one of the few people that primarily uses the Apple Vision Pro as a spatial computer rather than an entertainment device. In this episode we dive into all of his various workflows and apps he loves in visionOS. … More Episode 21 – Spatial Computing with Devon Dundee